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Understanding SC 1.4.11: Non-text Contrast (Level AA)

In Brief

Goal
Important visual information meets the same minimum contrast required for larger text.
What to do
Ensure meaningful visual cues achieve 3:1 against the background.
Why it's important
Some people cannot see elements with low contrast.

Success Criterion (SC)

The visual presentation of the following have a contrast ratio of at least 3:1 against adjacent color(s):

User Interface Components
Visual information required to identify user interface components and states, except for inactive components or where the appearance of the component is determined by the user agent and not modified by the author;
Graphical Objects
Parts of graphics required to understand the content, except when a particular presentation of graphics is essential to the information being conveyed.

Intent

The intent of this Success Criterion is to ensure that user interface components (i.e., controls) and meaningful graphics are distinguishable by people with moderately low vision. The requirements and rationale are similar to those for large text in 1.4.3 Contrast (Minimum). Note that this requirement does not apply to inactive user interface components.

Low contrast controls are more difficult to perceive, and may be completely missed by people with a visual impairment. Similarly, if a graphic is needed to understand the content or functionality of the webpage then it should be perceivable by people with low vision or other impairments without the need for contrast-enhancing assistive technology.

Note

The 3:1 contrast ratios referenced in this Success Criterion is intended to be treated as threshold values. When comparing the computed contrast ratio to the Success Criterion ratio, the computed values should not be rounded (e.g. 2.999:1 would not meet the 3:1 threshold).

Note

Because authors do not have control over user settings for font smoothing and anti-aliasing, when evaluating this Success Criterion, refer to the colors obtained from the user agent, or the underlying markup and stylesheets, rather than the non-text elements as presented on screen.

Due to anti-aliasing, particularly thin lines and shapes of non-text elements may be rendered by user agents with a much fainter color than the actual color defined in the underlying CSS. This can lead to situations where non-text elements have a contrast ratio that nominally passes the Success Criterion, but have a much lower contrast in practice. In these cases, best practice would be for authors to avoid particularly thin lines and shapes, or to use a combination of colors that exceeds the normative requirements of this Success Criterion.

User Interface Components

Unless the control is inactive, any visual information provided that is necessary for a user to identify that a control is present and how to operate it must have a minimum 3:1 contrast ratio with the adjacent colors. Also, any visual information necessary to indicate state, such as whether a component is selected or focused must also ensure that the information used to identify the control in that state has a minimum 3:1 contrast ratio.

This Success Criterion does not require that changes in color that differentiate between states of an individual component meet the 3:1 contrast ratio when they do not appear next to each other. For example, there is not a new requirement that visited links contrast with the default color, or that mouse hover indicators contrast with the default state. However, the component must not lose contrast with the adjacent colors, and non-text indicators such as the check in a checkbox, or an arrow graphic indicating a menu is selected or open must have sufficient contrast to the adjacent colors.

Boundaries

This success criterion does not require that controls have a visual boundary indicating the hit area, but if the visual indicator of the control is the only way to identify the control, then that indicator must have sufficient contrast. If text (or an icon) within a button or placeholder text inside a text input is visible and there is no visual indication of the hit area then the Success Criterion is passed. If a button with text also has a colored border, since the border does not provide the only indication there is no contrast requirement beyond the text contrast (1.4.3 Contrast (Minimum)). Note that for people with cognitive disabilities it is recommended to delineate the boundary of controls to aid in the recognition of controls and therefore the completion of activities.

Two buttons, the first with no visual indicator except text saying 'button'. The second is the same but with an added grey border.
Figure 1

Pass: A button without a visual boundary, and the same button with a focus indicator that is a defined visual boundary of grey (#949494) adjacent to white.

Adjacent colors

For user interface components 'adjacent colors' means the colors adjacent to the component. For example, if an input has a white internal background, dark border, and white external background the 'adjacent color' to the component would be the white external background.

Standard text input with a label, white internal and external background with a dark border.
Figure 2

Pass: A standard text input with a grey border (#767676) and white adjacent color outside the component

If components use several colors, any color which does not interfere with identifying the component can be ignored for the purpose of measuring contrast ratio. For example, a 3D drop-shadow on an input, or a dark border line between contrasting backgrounds is considered to be subsumed into the color closest in brightness (perceived luminance).

The following example shows an input that has a light background on the inside and a dark background around it. The input also has a dark grey border which is considered to be subsumed into the dark background. The border does not interfere with identifying the component, so the contrast ratio is taken between the white background and dark blue background.

A text box with a dark background and light border, with a white background.
Figure 3

Pass: The contrast of the input background (white) and color adjacent to the control (dark blue #003366) is sufficient. There is also a border (silver) on the component that is not required to contrast with either.

For visual information required to identify a state, such as the check in a checkbox or the thumb of a slider, that part might be within the component so the adjacent color might be another part of the component.

A purple box with a light grey check.
Figure 4

Pass: A customized checkbox with light grey check (#E5E5E5), which has a contrast ratio of 5.6:1 with the purple box (#6221EA).

It is possible to use a flat design where the status indicator fills the component and does not contrast with the component, but does contrast with the colors adjacent to the component.

Four radio buttons, the first is a plain circle labelled 'Not selected'. The second shows the circle filled with a darker color than the border. The third is filled with the same color as the border. The fourth has an inner filled circle with a gap between it and the outer border.
Figure 5

Pass: The first radio button shows the default state with a grey (#949494) circle. The second and third show the radio button selected and filled with a color that contrasts with the color adjacent to the component. The last example shows the state indicator contrasting with the component colors.

The Use of Color success criterion addresses changing only the color (hue) of an object or text without otherwise altering the object's form. The principle is that contrast ratio (the difference in brightness) can be used to distinguish text or graphics. For example, G183: Using a contrast ratio of 3:1 with surrounding text and providing additional visual cues on hover for links or controls where color alone is used to identify them is a technique to use a contrast ratio of 3:1 with surrounding text to distinguish links and controls. In that case the Working Group regards a link color that meets the 3:1 contrast ratio relative to the non-linked text color as satisfying the Success Criterion 1.4.1 Use of color since it is relying on contrast ratio as well as color (hue) to convey that the text is a link.

Non-text information within controls that uses a change of hue alone to convey the value or state of an input, such as a 1-5 star indicator with a black outline for each star filled with either yellow (full) or white (empty) is likely to fail the Use of color criterion rather than this one.

Two star ratings, one uses a black outline (on white) with a black fill to indicate it is checked. The second has a yellow fill and a thicker dark border.
Figure 6

Pass: Two examples which pass this success criterion, using either a solid fill to indicate a checked-state that has contrast, or a thicker border as well as yellow fill.

Two star ratings, the first uses 5 stars with a black outline and a yellow or white fill, where yellow indicates checked. The second uses only pale yellow stars on white.
Figure 7

Fail: The first example fails the Use of color criterion due to relying on yellow and white hues. The second example fails the Non-text contrast criterion due to the yellow (#FFF000) to white contrast ratio of 1.2:1.

Using a change of contrast for focus and other states is a technique to differentiate the states. This is the basis for G195: Using an author-supplied, visible focus indicator, and more techniques are being added.

In combination with 2.4.7 Focus Visible, the visual focus indicator for a component must have sufficient contrast against the adjacent background when the component is focused, except where the appearance of the component is determined by the user agent and not modified by the author.

Most focus indicators appear outside the component - in that case it needs to contrast with the background that the component is on. Other cases include focus indicators which are:

  • only inside the component and need to contrast with the adjacent color(s) within the component.
  • the border of the component (inside the component and adjacent to the outside) and need to contrast with both adjacent colours.
  • partly inside and partly outside, where either part of the focus indicator can contrast with the adjacent colors.
Three blue buttons, the middle has a thick yellow outline well inside the border of the button.
Figure 8

Pass: The internal yellow indicator (#FFFF00) contrasts with the blue button background (#4189B9).

Three blue buttons on a white background, the middle has a light yellow outline outside of the button's non-focused boundary.
Figure 9

Fail: The external yellow indicator (#FFFF00) does not contrast with the white background (#FFF) which the component is on.

Three blue buttons on a white background, the middle has a dark green outline outside of the button's non-focused boundary.
Figure 10

Pass: The external green indicator (#008000) does contrast with the white background (#FFF) which the component is on. It does not need to contrast with both the component background and the component, as visually the effect is that the button is noticeably larger, and it's not necessary for a user to be able to discern this extra border in isolation. Although this passes non-text contrast, it is not a good indicator unless it is very thick. .

If an indicator is partly inside and partly outside the component, either part of the indicator could provide contrast.

Three blue buttons on a white background, the middle has the outline of a yellow rectangle that is partly inside the button's boundary, and partly outside on the white background.
Figure 11

Pass: The focus indicator is partially inside, partially outside the button. The internal part of the yellow indicator (#FFFF00) contrasts with the blue button background (#4189B9).

If the focus indicator changes the border of the component within the visible boundary it must contrast with the component. Typically an outline goes around (outside) the visible boundary of the component, in this case changing the border is just inside the visible edge of the component.

Three blue buttons on a white background, the center button has a green border exactly on the outer boundary of the button.
Figure 12

Fail: The border of the control changes from blue (#4189B9) to green (#4B933A). This is within the component and does not contrast with the inside background of the component.

Three blue buttons with a black border on a white background, the center button has a green border inside, adjacent to the inner background and black border.
Figure 13

Fail: An inner border of dark green (#008000) does contrast with the black border, but does not contrast with the blue component background.

Three blue buttons with a black border on a white background, the center button has a white border inside, adjacent to the inner background and black border.
Figure 14

Pass: An inner border of white contrasts with the black border and the blue component background.

Note that this Success Criterion does not directly compare the focused and unfocused states of a control - if the focus state relies on a change of color (e.g., changing only the background color of a button), this Success Criterion does not define any requirement for the difference in contrast between the two states.

Three blue buttons, the center button is a lighter blue than the others.
Figure 15

Not in scope: The change of background within the component is not in scope of non-text contrast. However, this would not pass Use of color.

Hover states

The language of Non-text Contrast specifically calls out "visual information required to identify...states." When users talk about a hover state, they are normally referring to a visual effect that takes place when the pointer is positioned over a control. However, there are a number of HTML components (such as buttons, checkboxes, radio buttons, and selects) which do not by default display any additional visual effects when the user moves a pointer control over them. The pointer itself, via its location, is the indicator of whether the user is hovering on a component. Therefore, additional author-supplied visual treatments for hover are not "required to identify" the hover state. Those treatments can be considered supplemental and do not themselves need to contrast 3:1 against the background.

This is not to say that other hover effects are discouraged. For instance, some native components alter the shape of the pointer when it is hovering over a control; the pointer becomes an I-beam when it hovers over text inputs and text areas. There will be cases where some users may benefit from additional visual hover effects, such as bolding text or use of drop shadows. However, other users may find strong hover effects distracting. The key consideration for any hover effect is that it does not cause a component itself to lose sufficient contrast against adjacent colors, or cause the visual indicators for other states, such as focus or selection, to lose sufficient contrast.

User Interface Component Examples

For designing focus indicators, selection indicators and user interface components that need to be perceived clearly, the following are examples that have sufficient contrast.

Passing User Interface Component Examples
Type Description Examples
Link text The browser's default link text color is covered by 1.4.3 Contrast (Minimum). Since the underline is the same color as the text, which must meet at least 3:1 to pass, the default underline will always pass the requirements of Non-text Contrast. A browser-default styled link, blue with an underline.
Default focus style Links are required to have a visible focus indicator by 2.4.7 Focus Visible. Where the focus style of the user-agent is not adjusted on interactive controls (such as links, form fields or buttons) by the website (author), the default focus style is exempt from contrast requirements (but must still be visible). A browser-default styled link, with a solid mid-blue outline around the link.
Buttons A button which has a distinguishing indicator such as position, text style, or context does not need a contrasting visual indicator to show that it is a button, although some users are likely to identify a button with an outline that meets contrast requirements more easily. Button with a faint blue background.
Text input (minimal) Where a text-input has a visual indicator to show it is an input, such as a bottom border (#767676), that indicator must meet 3:1 contrast ratio. A label with a text input shown by a bottom border and faint grey background.
Text input Where a text-input has an indicator such as a complete border (#767676), that indicator must meet 3:1 contrast ratio. A label with a text input shown by a complete border.
Text input focus style A focus indicator is required. While in this case the additional gray (#CCC) outline has an insufficient contrast of 1.6:1 against the white (#FFF) background, the cursor/caret which is displayed when the input receives focus does provide a sufficiently strong visual indication. A label with a text input with a faint gray outline and a visible cursor/caret.
Text input using background color Text inputs that have no border and are differentiated only by a background color must have a 3:1 contrast ratio to the adjacent background (#043464). A label with a text input shown by a dark blue page background, and white box.
Toggle button The toggle button's internal background (#070CD5) has a good contrast with the external white background. Also, the round toggle within (#7AC2FF) contrasts with the internal background. Dark blue oval toggle button with light blue internal indicator.
Dropdown indicator The down-arrow is required to understand that there is drop-down functionality, it has a contrast of 4.7:1 for the white icon on dark gray (#6E747B). Button with the word Menu, and a down-arrow icon next to it.
Dropdown indicator The down-arrow is required to understand that there is drop-down functionality, it has a contrast of 21:1 for the black icon on white. Text with the word Menu, and a down-arrow icon next to it.
Checkbox - empty A black border on a white background indicates the checkbox. Black square border with a text label.
Checkbox - checked A black border on a white background indicates the checkbox, the black tick shape indicates the state of checked. Black square border with a tick inside, and a text label.
Checkbox - Subtle hover style A checkbox is visually identified by its black border against a white background, but when the mouse pointer hovers on the checkbox, a subtle grey background is added (#DEDEDE). The black border has a 15:1 contrast ratio with the grey background, so the checkbox continues to have good contrast. Note that the grey hover effect does not itself need to contrast 3:1 with the page background, since the pointer position is the primary indicator of the hover state. Checkbox with a black border and a circular grey background next to a text label.

The following are examples that have insufficient contrast.

Failing User Interface Component Examples
Type Description Examples
Colored underline is the only indicator of a link Link and non-link text are both white on an almost-black (#0D0F13) background. The link's custom underline (#B1262B) is the only way to identify the link. The red underline contrasts less than 3:1 with the background color. White non-link and link text on an almost black background. The link text has a dull-red underline.
Checkbox - border color The grey border color of the checkbox (#9D9D9D) has a contrast ratio of 2.7:1 with the white background, which is not sufficient for the visual information required to identify the checkbox. Grey box on a white background with a black tick in the middle.
Checkbox - subtle focus style A focus indicator is required. If the focus indicator is styled by the author, it must meet the 3:1 contrast ratio with adjacent colors. In this case, the gray (#AAA) indicator has an insufficient ratio of 2.3:1 with the white (#FFF) adjacent background. Unchecked checkbox with a thick gray additional outline as focus indication.

Inactive User Interface Components

User Interface Components that are not available for user interaction (e.g., a disabled control in HTML) are not required to meet contrast requirements. An inactive user interface component is visible but not currently operable. An example would be a submit button at the bottom of a form that is visible but cannot be activated until all the required fields in the form are completed.

Grey button with non-contrasting grey text.
Figure 16

An inactive button using default browser styles

Inactive components, such as disabled controls in HTML, are not available for user interaction. The decision to exempt inactive controls from the contrast requirements was based on a number of considerations. Although it would be beneficial to some people to discern inactive controls, a one-size-fits-all solution has been very difficult to establish. A method of varying the presentation of disabled controls, such as adding an icon for disabled controls, based on user preferences is anticipated as an advancement in the future.

Graphical Objects

The term "graphical object" applies to stand-alone icons such as a print icon (with no text), and the important parts of a more complex diagram such as each line in a graph. For simple graphics such as single-color icons the entire image is a graphical object. Images made up of multiple lines, colors and shapes will be made of multiple graphical objects, some of which are required for understanding.

Not every graphical object needs to contrast with its surroundings - only those that are required for a user to understand what the graphic is conveying. Gestalt principles such as the "law of continuity" can be used to ignore minor overlaps with other graphical objects or colors.

Image Notes
An orange circle with a white telephone icon in the middle.

The phone icon is a simple shape within the orange (#E3660E) circle. The meaning can be understood from that icon alone, the background behind the circle is irrelevant. The orange background and the white icon have a contrast ratio greater than 3:1, which passes.

The graphical object is the white phone icon.

A red magnet with grey tips and a black outline.

A magnet can be understood by the "U" shape with lighter colored tips. Therefore to understand this graphic you should be able to discern the overall shape (against the background) and the lighter colored tips (against the rest of the U shape and the background).

The graphical objects are the "U" shape (by outline or by the solid red color #D0021B), and each tip of the magnet.

A yellow arrow pointing down with a pound sign (currency) in the middle.

The symbol to show a currency (the £) going down can be understood with recognition of the shape (down arrow) and the currency symbol (pound icon with the shape which is part of the graphic). To understand this graphic you need to discern the arrow shape against the white background, and the pound icon against the yellow background (#F5A623).

The graphical objects are the shape and the currency symbol.

A line chart of votes across a region, with 4 lines of different colors tracking over time.

In order to understand the graph you need to discern the lines and shapes for each condition. To perceive the values of each line along the chart you need to discern the grey lines marking the graduated 100 value increments.

The graphical objects are the lines in the graph, including the background lines for the values, and the colored lines with shapes.

The lines should have 3:1 contrast against their background, but as there is little overlap with other lines they do not need to contrast with each other or the graduated lines. (See the testing principles below.)

A pie chart with small gaps between each slice showing the white background, and a dark outline around light colored slices.

To understand the pie chart you have to discern each slice of the pie chart from the others.

The graphical objects are the slices of the pie (chart).

Note: If the values of the pie chart slices were also presented in a conforming manner (see the Pie Charts example for details), the slices would not be required for understanding.

Taking the magnet image above as an example, the process for establishing the graphical object(s) is to:

  • Assess what part of each image is needed to understand what it represents.
    The magnet's "U" shape can be conveyed by the outline or by the red background (either is acceptable). The white tips are also important (otherwise it would be a horseshoe), which needs to contrast with the red background.
  • Assume that the user could only see those aspects. Do they contrast with the adjacent colors?
    The outline of the magnet contrasts with the surrounding text (black/white), and the red and white between the tips also has sufficient contrast.

Due to the strong contrast of the red and white, it would also be possible to only put the outline around the white tips of the magnet and it would still conform.

Required for Understanding

The term "required for understanding" is used in the Success Criterion as many graphics do not need to meet the contrast requirements. If a person needs to perceive a graphic, or part of a graphic (a graphical object) in order to understand the content it should have sufficient contrast. However, that is not a requirement when:

  • A graphic with text embedded or overlayed conveys the same information, such as labels and values on a chart.

    Note

    Text within a graphic must meet 1.4.3 Contrast (Minimum).

  • The graphic is for aesthetic purposes that does not require the user to see or understand it to understand the content or use the functionality.
  • The information is available in another form, such as in a table that follows the graph, which becomes visible when a "Long Description" button is pressed.
  • The graphic is part of a logo or brand name (which is considered "essential" to its presentation).

Gradients

Gradients can reduce the apparent contrast between areas, and make it more difficult to test. The general principles is to identify the graphical object(s) required for understanding, and take the central color of that area. If you remove the adjacent color which does not have sufficient contrast, can you still identify and understand the graphical object?

Two versions of a blue circle with an 'i' indicating information. The first example has a blue gradient background, the second is missing the upper half of the background which obscures the i.
Figure 17

Removing the background which does not have sufficient contrast highlights that the graphical object (the "i") is not then understandable.

Dynamic Examples

Some graphics may have interactions that either vary the contrast, or display the information as text when you mouseover/tap/focus each graphical object. In order for someone to discern the graphics exist at all, the unfocused default version must already have sufficiently contrasting colors or text. For the area that receives focus, information can then be made available dynamically as pop-up text, or be foregrounded dynamically by increasing the contrast.

A pie chart with one slice highlighted and a box hovering next to it that shows the data and indicates the source in the key.
Figure 18

A dynamic chart where the current 'slice' is hovered or focused, which activates the associated text display of the values and highlights the series

Infographics

Infographics can mean any graphic conveying data, such as a chart or diagram. On the web it is often used to indicate a large graphic with lots of statements, pictures, charts or other ways of conveying data. In the context of graphics contrast, each item within such an infographic should be treated as a set of graphical objects, regardless of whether it is in one file or separate files.

Infographics often fail to meet several WCAG level AA criteria including:

An infographic can use text which meets the other criteria to minimise the number of graphical objects required for understanding. For example, using text with sufficient contrast to provide the values in a chart. A long description would also be sufficient because then the infographic is not relied upon for understanding.

Symbolic text characters

When text characters are used as symbols – used for their visual appearance, rather than expressing something in human language – they fall under the definition of non-text content.

A button using an uppercase 'X' and a button with a greater-than character
Figure 19

Even though the two buttons use text characters — an uppercase X, often used for "Close" buttons, and a > character, to act as a right-pointing arrow — they count as non-text characters/symbols. Their contrast ratio of just above 3:1 passes this Success Criterion.

Essential Exception

Graphical objects do not have to meet the contrast requirements when "a particular presentation of graphics is essential to the information being conveyed". The Essential exception is intended to apply when there is no way of presenting the graphic with sufficient contrast without undermining the meaning. For example:

  • Logotypes and flags: The brand logo of an organization or product is the representation of that organization and therefore exempt. Flags may not be identifiable if the colors are changed to have sufficient contrast.
  • Sensory: There is no requirement to change pictures of real life scenes such as photos of people or scenery.
  • Representing other things: If you cannot represent the graphic in any other way, it is essential. Examples include:

Testing Principles

A summary of the high-level process for finding and assessing non-text content on a web page:

  • Identify each user-interface component (link, button, form control) on the page and:
    • Identify the visual (non-text) indicators of the component that are required to identify that a control exists, and indicate the current state. In the default (on page load) state, test the contrast ratio against the adjacent colors.
    • Test those contrast indicators in each state.
  • Identify each graphic on the page that includes information required for understanding the content (i.e., excluding graphics which have visible text for the same information, or are decorative) and:
    • Check the contrast of the graphical object against its adjacent colors;
    • If there are multiple colors and/or a gradient, choose the least contrasting area to test;
    • If it passes, move to the next graphical object;
    • If the least-contrasting area is less than 3:1, assume that area is invisible, is the graphical object still understandable?
    • If there is enough of the graphical object to understand, it passes, else fail.

The techniques below each have testing criteria, and the related criteria for Focus visible (2.4.7), Use of color (1.4.1), and Contrast minimum also have techniques.

Benefits

People with low vision often have difficulty perceiving graphics that have insufficient contrast. This can be exacerbated if the person has a color vision deficiency that lowers the contrast even further. Providing a relative luminance (lightness difference) of 3:1 or greater can make these items more distinguishable when the person does not see a full range of colors.

Examples

  • Status icons on an application's dashboard (without associated text) have a 3:1 minimum contrast ratio.
  • A text input has a dark border around the white editable area.
  • A graph uses a light background and ensures that the colors for each line have a 3:1 contrast ratio against the background.

Pie Charts

Pie charts make a good case study for the graphical objects part of this success criterion, the following pie charts are intended to convey the proportion of market share each browser has. Please Note: The actual figures are made up, these are not actual market shares.

Failing pie chart
Figure 20

Fail: The pie chart has labels for each slice (so passes 1.4.1 Use of Color), but in order to understand the proportions of the slices you must discern the edges of the slices (the graphical objects conveying essential information), and the contrast between the slices is not 3:1 or greater.

Not applicable pie chart
Figure 21

Not applicable: The pie chart has visible labels and values that convey equivalent information to the graphical objects (the pie slices).

Passing pie chart
Figure 22

Pass: The pie chart has visible labels, and sufficient contrast around and between the slices of the pie chart (the graphical objects). A darker border has been added around the yellow slice in order to achieve the contrast level.

Infographics

An infographic showing lightly colored circles of various sizes to indicate the size of five different social networks
Figure 23

Fail: Discerning the circles is required to understand the size of network and discerning the icons in each circle is required to identify which network it shows.

The graphical objects are the circles (measured against the background) and the icons in each circle (measured against the circle's background).

The same infographic with contrasting text, dark borders around the circles, and contrasting icons.
Figure 24

Pass: The circles have contrasting borders and the icons are a contrasting dark color against the light circle backgrounds.

There are many possible solutions to ensuring contrast, the example shows the use of borders. Other techniques are to use darker colors for the circle backgrounds, or to add text labels & values for each item.

Related Resources

Resources are for information purposes only, no endorsement implied.

Techniques

Each numbered item in this section represents a technique or combination of techniques that the WCAG Working Group deems sufficient for meeting this Success Criterion. However, it is not necessary to use these particular techniques. For information on using other techniques, see Understanding Techniques for WCAG Success Criteria, particularly the "Other Techniques" section.

Sufficient Techniques

Select the situation below that matches your content. Each situation includes techniques or combinations of techniques that are known and documented to be sufficient for that situation.

Situation A: Color is used to identify user interface components or used to identify user interface component states

Situation B: Color is required to understand graphical content

Failures

The following are common mistakes that are considered failures of this Success Criterion by the WCAG Working Group.

Key Terms

ASCII art

picture created by a spatial arrangement of characters or glyphs (typically from the 95 printable characters defined by ASCII)

assistive technology

hardware and/or software that acts as a user agent, or along with a mainstream user agent, to provide functionality to meet the requirements of users with disabilities that go beyond those offered by mainstream user agents

Note

Functionality provided by assistive technology includes alternative presentations (e.g., as synthesized speech or magnified content), alternative input methods (e.g., voice), additional navigation or orientation mechanisms, and content transformations (e.g., to make tables more accessible).

Note

Assistive technologies often communicate data and messages with mainstream user agents by using and monitoring APIs.

Note

The distinction between mainstream user agents and assistive technologies is not absolute. Many mainstream user agents provide some features to assist individuals with disabilities. The basic difference is that mainstream user agents target broad and diverse audiences that usually include people with and without disabilities. Assistive technologies target narrowly defined populations of users with specific disabilities. The assistance provided by an assistive technology is more specific and appropriate to the needs of its target users. The mainstream user agent may provide important functionality to assistive technologies like retrieving Web content from program objects or parsing markup into identifiable bundles.

content

information and sensory experience to be communicated to the user by means of a user agent, including code or markup that defines the content's structure, presentation, and interactions

contrast ratio

(L1 + 0.05) / (L2 + 0.05), where

Note

Contrast ratios can range from 1 to 21 (commonly written 1:1 to 21:1).

Note

Because authors do not have control over user settings as to how text is rendered (for example font smoothing or anti-aliasing), the contrast ratio for text can be evaluated with anti-aliasing turned off.

Note

For the purpose of Success Criteria 1.4.3 and 1.4.6, contrast is measured with respect to the specified background over which the text is rendered in normal usage. If no background color is specified, then white is assumed.

Note

Background color is the specified color of content over which the text is to be rendered in normal usage. It is a failure if no background color is specified when the text color is specified, because the user's default background color is unknown and cannot be evaluated for sufficient contrast. For the same reason, it is a failure if no text color is specified when a background color is specified.

Note

When there is a border around the letter, the border can add contrast and would be used in calculating the contrast between the letter and its background. A narrow border around the letter would be used as the letter. A wide border around the letter that fills in the inner details of the letters acts as a halo and would be considered background.

Note

WCAG conformance should be evaluated for color pairs specified in the content that an author would expect to appear adjacent in typical presentation. Authors need not consider unusual presentations, such as color changes made by the user agent, except where caused by authors' code.

essential

if removed, would fundamentally change the information or functionality of the content, and information and functionality cannot be achieved in another way that would conform

human language

language that is spoken, written or signed (through visual or tactile means) to communicate with humans

Note

See also sign language.

non-text content

any content that is not a sequence of characters that can be programmatically determined or where the sequence is not expressing something in human language

Note

This includes ASCII Art (which is a pattern of characters), emoticons, leetspeak (which uses character substitution), and images representing text

presentation

rendering of the content in a form to be perceived by users

programmatically determined

determined by software from author-supplied data provided in a way that different user agents, including assistive technologies, can extract and present this information to users in different modalities

relative luminance

the relative brightness of any point in a colorspace, normalized to 0 for darkest black and 1 for lightest white

Note

For the sRGB colorspace, the relative luminance of a color is defined as L = 0.2126 * R + 0.7152 * G + 0.0722 * B where R, G and B are defined as:

  • if RsRGB <= 0.04045 then R = RsRGB/12.92 else R = ((RsRGB+0.055)/1.055) ^ 2.4
  • if GsRGB <= 0.04045 then G = GsRGB/12.92 else G = ((GsRGB+0.055)/1.055) ^ 2.4
  • if BsRGB <= 0.04045 then B = BsRGB/12.92 else B = ((BsRGB+0.055)/1.055) ^ 2.4

and RsRGB, GsRGB, and BsRGB are defined as:

  • RsRGB = R8bit/255
  • GsRGB = G8bit/255
  • BsRGB = B8bit/255

The "^" character is the exponentiation operator. (Formula taken from [[SRGB]].)

Note

Before May 2021 the value of 0.04045 in the definition was different (0.03928). It was taken from an older version of the specification and has been updated. It has no practical effect on the calculations in the context of these guidelines.

Note

Almost all systems used today to view Web content assume sRGB encoding. Unless it is known that another color space will be used to process and display the content, authors should evaluate using sRGB colorspace. If using other color spaces, see Understanding Success Criterion 1.4.3.

Note

If dithering occurs after delivery, then the source color value is used. For colors that are dithered at the source, the average values of the colors that are dithered should be used (average R, average G, and average B).

Note

Tools are available that automatically do the calculations when testing contrast and flash.

Note

A separate page giving the relative luminance definition using MathML to display the formulas is available.

sign language

a language using combinations of movements of the hands and arms, facial expressions, or body positions to convey meaning

state

dynamic property expressing characteristics of a user interface component that may change in response to user action or automated processes

States do not affect the nature of the component, but represent data associated with the component or user interaction possibilities. Examples include focus, hover, select, press, check, visited/unvisited, and expand/collapse.

structure
  1. The way the parts of a Web page are organized in relation to each other; and
  2. The way a collection of Web pages is organized
user agent

any software that retrieves and presents Web content for users

user interface component

a part of the content that is perceived by users as a single control for a distinct function

Note

Multiple user interface components may be implemented as a single programmatic element. "Components" here is not tied to programming techniques, but rather to what the user perceives as separate controls.

Note

User interface components include form elements and links as well as components generated by scripts.

Note

What is meant by "component" or "user interface component" here is also sometimes called "user interface element".

Web page

a non-embedded resource obtained from a single URI using HTTP plus any other resources that are used in the rendering or intended to be rendered together with it by a user agent

Note

Although any "other resources" would be rendered together with the primary resource, they would not necessarily be rendered simultaneously with each other.

Note

For the purposes of conformance with these guidelines, a resource must be "non-embedded" within the scope of conformance to be considered a Web page.

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